Design Envelope
Decide what each face of the building has to be, before detailing any
Once installed, Claude loads it on its own when your conversation matches. You can also call it directly with /design-envelope.
Install just this one
npx archtmpl@latest --skill design-envelope --globalFirst time? The whole install, step by step
- Open Claude Code — the terminal version or the desktop app, either one.
- In a terminal, paste the line above and press Enter. In the app, paste it into the chat and ask Claude to run it.
- Restart Claude Code. That's the whole install.
Set up plugins for me: run `claude plugin marketplace add https://archaiflow.com/plugins/marketplace.json` and then `claude plugin install design-envelope@archaiflow`Paste into the Code tab (not Chat or Cowork) and approve when Claude asks. The third-party marketplace it mentions is this site. Windows may ask to install Git once.
What this skill does
Design Envelope
Envelope work starts at a wall section, and by the time anyone looks up there are eleven wall types, four of which differ from each other by an inch of insulation nobody can defend, and a set of junctions that were never scheduled because each one was drawn when it came up.
This is the step before the sections. It decides how many types there are and where they change.
Workflow
Step 1. Take what the building is, not what it should look like
Ask, in one message:
- What is inside, behind each face? A heated office, a garage, a warehouse, a plant room and a stair have different demands on the wall in front of them.
- What is the climate zone, and from what source?
- Quote the code's envelope requirements. Is a certification being pursued? Point at
leed-tracker,passive-house-tracker.- What is fixed already: a structure, a floor-to-floor, a facade module, a material the client has chosen? Point at
facade-module.- What does each face see: sun, driving rain, a neighbour, a street, a boundary line with a fire separation on it?
- What is below grade, and what is under it? Point at
design-below-grade-assembly.- How will it be reached after it is built? Point at
facade-access-study.
Step 2. Work out how many types the building actually needs
The decision that keeps the set honest. Two forces pull against each other:
- Fewer types is cheaper, faster to draw, and easier to build correctly. A trade that builds one wall three hundred times gets good at it.
- More types means each face gets what it needs, and a single type applied everywhere is over-specified somewhere and under-specified somewhere else.
Work the demands into a table and see how many genuinely distinct answers there are:
| Face / zone | What is behind | Thermal | Water exposure | Fire | Acoustic | Appearance | Type |
|---|
Two rows with the same answers are the same type. Merge them. Two rows differing in one column may still be one type built to the stricter demand, and that is usually cheaper than a second type.
Report the count, and report every type that exists for appearance alone, since that is a legitimate reason and it should be a decision rather than a by-product.
Step 3. Schedule the junctions, which is the part nobody does
Every place two types meet, or a type stops, is a junction, and each is a detail somebody has to draw. Listing them now is what stops them being discovered one at a time in production.
| # | Junction | Between | Skill that takes it | Drawn? |
|---|
Work systematically rather than from the elevation: base of every type, top of every type, every corner inside and out, every change of type in plan and in section, every opening condition, every floor line, every movement joint, every projection, every penetration the programme already knows about, and every place the envelope meets the ground or the roof.
Count them. A building with four types usually has twenty to forty junction conditions, and a set that has drawn six is a set with thirty questions in it.
Step 4. Decide the strategy questions that cut across every type
Answer once, for the building, rather than four times in four sections:
- Where the air barrier plane sits across the whole building, and how it
gets from one type to the next. This is the single decision that most affects
whether the building performs. Point at
air-barrier-trace. - Where the insulation sits relative to structure: outboard everywhere, cavity everywhere, or mixed. Mixed means every junction between the two is a thermal bridge.
- Drained or face-sealed, and whether it is consistent.
- Which direction the building dries, and whether it is the same everywhere.
- What is buried and what is replaceable, which sets what has to be right first time.
Inconsistency in any of these is allowed and has to be deliberate. Name each place the strategy changes and why.
Step 5. Report and hand off
- The type count, with what distinguishes each and which exist for appearance.
- The junction schedule with its count, and which are drawn.
- The five cross-cutting decisions, with every place the strategy changes.
- Every requirement that came from an assumption rather than a quoted source.
- The hand-off list: each type to its assembly skill, each junction kind to its
junction skill, then
condensation-checkandair-barrier-traceon the result, andfacade-access-studyfor maintenance.
Close by saying no assembly was built and no arithmetic was run here.
Step 6. Save, if asked
Ask whether to write the strategy to a file and where. It is read back every time one of the assembly skills runs.
Rules
- Build nothing. Every assembly and every junction names the skill that owns it.
- Never supply an R-value, a permeance, or a code minimum.
- Merge two types with the same demands, and say when a type exists for appearance.
- Schedule the junctions systematically and report the count.
- Answer the five cross-cutting questions once for the building.
- Name every place the strategy deliberately changes.
Anti-patterns
- Starting at a wall section.
- Eleven wall types, four of which differ by an inch.
- A junction schedule discovered one detail at a time in production.
- Deciding the air barrier plane separately in each assembly.
- Mixing outboard and cavity insulation without naming the junctions between them.
- Choosing the cladding first and working the wall backwards from it.
- Leaving maintenance access until after the elevation is agreed.
Resources
None. This skill is one file. Output is written directly at the path you choose.
What it does not check
What this does. Establishes what each face has to achieve, how many distinct envelope types that actually requires, where the junctions between them fall, and what the whole thing has to be maintained and accessed for. Hands every build-up and every junction to the skill that does it.
What this does not do.
- It builds nothing.
design-wall-assembly,design-roof-assembly,design-below-grade-assemblybuild the stacks;design-parapet,design-window-perimeter,design-expansion-joint,design-balconywork the junctions. This says how many of each there are and what each is for. - It carries no values. No R-values, no permeance, no air leakage targets, no code minimums. All from the code and the brief you quote.
- It runs no arithmetic.
condensation-checkdoes, on each assembly. - It does not audit continuity.
air-barrier-tracedoes, once the types exist. - It does not select products.
- It does not replace the enclosure consultant or the Architect of Record.
What you need before starting. The building: its shape, its levels, what is inside each part. The climate zone and its source. The code's envelope requirements, quoted. Any certification being pursued. The budget position.
Files it puts on your disk
.claude/skills/design-envelope/1 file · 8.0 KBSKILL.md8.0 KB